
Six Weeks Since the Harbour Opened
Six weeks ago I pushed Feel Sea Fishing live without telling many people, mostly because I wasn't sure it was finished and didn't want to explain that to anyone who asked.
Looking back at it now, it wasn't finished — a couple of the games launched with placeholder art I swapped out days later, and the journal part of the site didn't exist for the first fortnight. But the harbour part of it, the actual feel of the place, was there from the start, which mattered more to me than having every game polished.
What surprised me most was how much time went into the parts nobody comments on — the legal pages, the loading behavior, the way the site looks on a small phone screen in bright sunlight. None of that is glamorous work, but it's most of what separates a site that feels cared for from one that doesn't.
A handful of people have written in over these six weeks, mostly small notes — a broken link here, a favorite game there. Each one has been useful in a way I didn't expect; running something alone means you lose the built-in feedback a team would give you without asking.
There's no big plan for what comes next, just the same slow approach that got the site this far — one game added when it's ready, one post written when there's something worth saying. That's been enough so far.